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Part of March of the Machine
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Legendary Creature — Vampire Knight Sphinx
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March of the Machine Commander (MOC)
Card Preview
Elenda and Azor
Times Brought
106
Decks Running
35
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Elenda and Azor
Legendary Creature — Vampire Knight Sphinx
Flying, ward
Whenever Elenda and Azor attacks, you may pay 


. If you do, draw X cards.
At the beginning of each end step, you may pay 4 life. If you do, create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the number of cards you've drawn this turn.
6 / 6
March of the Machine Commander (MOC)
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Mythic
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Illustrated by Randy Vargas
Final zone distribution
27 instances59.3%
Battlefield
25.9%
Graveyard
3.7%
Exile
11.1%
Hand
Commanders that played this card
in tracked games-
1
Sidar Jabari of Zhalfir
28 decks
-
2
Queza, Augur of Agonies
3 decks
-
3
Cromat
1 decks
-
4
Lyna, Veil of Vengeance
1 decks
-
5
The Ur-Sphinx
1 decks
-
6
The Wandering Minstrel
1 decks
The "good card" funnel
106 brought · 33 playersBrought to game
106
Ever drawn
27
Reached battlefield
19
Still on board at game end
16
≥ -11.5pp
Players who cast this card win 33% of the time (n=15) , vs 31% when it never left the library (n=45).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.8pp; 95% confidence interval -11.5pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.