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Elenda, the Dusk Rose card art
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Elenda, the Dusk Rose

{2} {W} {B} · Legendary Creature — Vampire Knight · The Lost Caverns of Ixalan Commander (LCC)
1%
Decklist Inclusion
Times Brought
346
Decks Running
189
In Decks
1486
Decklist Inclusion
1%
Format
Card text
Elenda, the Dusk Rose card

Elenda, the Dusk Rose

{2} {W} {B}
Legendary Creature — Vampire Knight
Lifelink Whenever another creature dies, put a +1/+1 counter on Elenda. When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
1 / 1
The Lost Caverns of Ixalan Commander (LCC) · Mythic · Illustrated by Chris Rahn

Final zone distribution

94 instances
2.1%
Library
31.9%
Battlefield
25.5%
Graveyard
9.6%
Exile

The "good card" funnel

347 brought · 183 players
Brought to game
347
Ever drawn
71
Reached battlefield
48
Still on board at game end
30

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -14.3pp

Players who cast this card win 21% of the time (n=46) , vs 23% when it never left the library (n=225).

When players drew this card but left it in hand, they won 30% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap -2.2pp; 95% confidence interval -14.3pp to +9.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=48
0%
T1
4%
T2
8%
T3
15%
T4
13%
T5
52%
T6-9
8%
T10+
Median 6.0 P25 4 · P75 8 · max 13
On curve 27% (7 / 48 cast on T4) Cast same turn as drawn 30%
48 of 100 times cast 48%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.