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Part of Final Fantasy
·
Artifact
·
Final Fantasy (FIN)
Live Play Data
Elixir
0%
Live Inclusion
Times Brought
128
Decks Running
74
Median Cast Turn
6
Drawn → Played
77%
Format
First-cast turn
n=27
11%
T1
4%
T2
7%
T3
7%
T4
15%
T5
44%
T6-9
11%
T10+
Median
6
P25
4
· P75
7
· max
13
On curve
11%
(3 / 27 cast on T1)
Cast same turn as drawn
46%
The "good card" funnel
129 brought · 64 playersBrought to game
129
Ever drawn
35
Reached battlefield
27
Still on board at game end
16
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -19.0pp
Players who cast this card win 11% of the time (n=26) , vs 16% when it never left the library (n=82).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.3pp; 95% confidence interval -19.0pp to +8.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances41.0%
Battlefield
20.5%
Graveyard
20.5%
Exile
17.9%
Hand
Commanders that played this card
in tracked games-
1
Whtz, the Bibliophile
7 decks
-
2
Baylen, the Haymaker
3 decks
-
3
Hope Estheim
3 decks
-
4
Teval, the Balanced Scale
3 decks
-
5
Geralf, the Fleshwright
2 decks
-
6
Oviya Pashiri, Sage Lifecrafter
2 decks
-
7
The Wandering Minstrel
2 decks
-
8
Alisaie Leveilleur
1 decks
-
9
Alphinaud Leveilleur
1 decks
-
10
Asmoranomardicadaistinaculdacar
1 decks
Card text
Elixir
Artifact
This artifact enters tapped.
,
, Exile this artifact: Shuffle all nonland cards from your graveyard into your library. You gain life equal to the number of cards shuffled into your library this way.
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Takeuchi Moto
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.