Embercleave card art
Live Play Data

Embercleave

{4} {R} {R} · Legendary Artifact — Equipment · Throne of Eldraine (ELD)
2%
Live Inclusion
Times Brought
1131
Decks Running
442
Median Cast Turn
6.0
Drawn → Played
51%
Format

First-cast turn

n=138
1%
T1
1%
T2
4%
T3
10%
T4
17%
T5
57%
T6-9
10%
T10+
Median 6.0 P25 5 · P75 8 · max 16
On curve 54% (30 / 138 cast on T6) Cast same turn as drawn 31%

The "good card" funnel

1131 brought · 432 players
Brought to game
1131
Ever drawn
270
Reached battlefield
138
Still on board at game end
105

Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +15.2pp

Players who cast this card win 49% of the time (n=130) , vs 26% when it never left the library (n=744).

When players drew this card but left it in hand, they won 23% (n=111).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +23.9pp; 95% confidence interval +15.2pp to +32.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

291 instances
3.8%
Library
36.1%
Battlefield
15.1%
Graveyard
4.5%
Exile

Commanders that played this card

in tracked games
Card text
Embercleave card

Embercleave

{4} {R} {R}
Legendary Artifact — Equipment
Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}
Throne of Eldraine (ELD) · Mythic · Illustrated by Joe Slucher

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.