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Part of The Hobbit
·
Enchantment — Aura
·
The Hobbit (HOB)
Live Play Data
Enchanted River's Grasp
0%
Live Inclusion
Times Brought
147
Decks Running
66
Median Cast Turn
6.5
Drawn → Played
65%
Format
First-cast turn
n=22
0%
T1
0%
T2
0%
T3
9%
T4
27%
T5
41%
T6-9
23%
T10+
Median
6.5
P25
5
· P75
9
· max
10
On curve
0%
(0 / 22 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
147 brought · 61 playersBrought to game
147
Ever drawn
34
Reached battlefield
22
Still on board at game end
8
Once cast, 36% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.3pp
Players who cast this card win 12% of the time (n=21) , vs 13% when it never left the library (n=92).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.9pp; 95% confidence interval -15.3pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
45 instances11.1%
Library
17.8%
Battlefield
42.2%
Graveyard
13.3%
Exile
Commanders that played this card
in tracked games-
1
Thranduil, the Elvenking
9 decks
-
2
Bard, King of Dale
6 decks
-
3
Bruce Banner // The Incredible Hulk
5 decks
-
4
Thranduil, Sindarin Liege // Silvan Rally
4 decks
-
5
Y'shtola, Night's Blessed
3 decks
-
6
Captain America, Living Legend
2 decks
-
7
Gandalf, Party Guest
2 decks
-
8
Kotis, the Fangkeeper
2 decks
-
9
Lord of the Nazgûl
2 decks
-
10
The Wise Mothman
2 decks
Card text
Enchanted River's Grasp
Enchantment — Aura
Enchant creature
When this Aura enters, tap enchanted creature and remove all counters from it.
Enchanted creature loses all abilities and doesn't untap during its controller's untap step.
The Hobbit (HOB)
·
Common
·
Illustrated by Javier Charro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.