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Part of Duskmourn: House of Horror
·
Sorcery
·
Duskmourn: House of Horror (DSK)
Live Play Data
Enter the Enigma
2%
Live Inclusion
Times Brought
975
Decks Running
427
Median Cast Turn
6.0
Drawn → Played
65%
Format
First-cast turn
n=174
0%
T1
0%
T2
5%
T3
10%
T4
20%
T5
53%
T6-9
12%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
0%
(0 / 174 cast on T1)
Cast same turn as drawn
32%
The "good card" funnel
976 brought · 386 playersBrought to game
976
Ever drawn
269
Reached battlefield
174
Still on board at game end
11
≥ +0.9pp
Players who cast this card win 31% of the time (n=167) , vs 23% when it never left the library (n=602).
When players drew this card but left it in hand, they won 23% (n=81).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.1pp; 95% confidence interval +0.9pp to +15.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
296 instances3.7%
Library
3.7%
Battlefield
58.4%
Graveyard
10.5%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
30 decks
-
2
Obeka, Splitter of Seconds
17 decks
-
3
Orvar, the All-Form
15 decks
-
4
Kotis, the Fangkeeper
14 decks
-
5
Muddle, the Ever-Changing
14 decks
-
6
Ms. Marvel, Kamala Khan
12 decks
-
7
Satoru Umezawa
12 decks
-
8
Okaun, Eye of Chaos
11 decks
-
9
Captain Howler, Sea Scourge
10 decks
-
10
Elsha, Threefold Master
10 decks
Card text
Enter the Enigma
Sorcery
Target creature can't be blocked this turn.
Draw a card.
Duskmourn: House of Horror (DSK)
·
Common
·
Illustrated by Chris Rallis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.