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Part of Duskmourn: House of Horror
·
Sorcery
·
Duskmourn: House of Horror (DSK)
Live Play Data
Enter the Enigma
2%
Live Inclusion
Times Brought
744
Decks Running
341
Median Cast Turn
6
Drawn → Played
67%
Format
First-cast turn
n=133
0%
T1
0%
T2
5%
T3
10%
T4
20%
T5
53%
T6-9
13%
T10+
Median
6
P25
5
· P75
8
· max
14
On curve
0%
(0 / 133 cast on T1)
Cast same turn as drawn
32%
The "good card" funnel
744 brought · 317 playersBrought to game
744
Ever drawn
200
Reached battlefield
133
Still on board at game end
7
≥ +0.2pp
Players who cast this card win 31% of the time (n=127) , vs 23% when it never left the library (n=462).
When players drew this card but left it in hand, they won 25% (n=58).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.4pp; 95% confidence interval +0.2pp to +16.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
220 instances4.5%
Library
3.2%
Battlefield
59.1%
Graveyard
11.8%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
25 decks
-
2
Obeka, Splitter of Seconds
15 decks
-
3
Orvar, the All-Form
14 decks
-
4
Muddle, the Ever-Changing
12 decks
-
5
Kotis, the Fangkeeper
11 decks
-
6
Saruman, the White Hand
10 decks
-
7
Ms. Marvel, Kamala Khan
9 decks
-
8
Okaun, Eye of Chaos
9 decks
-
9
Satoru Umezawa
9 decks
-
10
Lyse Hext
8 decks
Card text
Enter the Enigma
Sorcery
Target creature can't be blocked this turn.
Draw a card.
Duskmourn: House of Horror (DSK)
·
Common
·
Illustrated by Chris Rallis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.