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Part of Duskmourn: House of Horror
·
Sorcery
·
Duskmourn: House of Horror (DSK)
Card Preview
Enter the Enigma
Times Brought
216
Decks Running
95
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Enter the Enigma
Sorcery
Target creature can't be blocked this turn.
Draw a card.
Duskmourn: House of Horror (DSK)
·
Common
·
Illustrated by Chris Rallis
Final zone distribution
44 instances9.1%
Battlefield
56.8%
Graveyard
9.1%
Exile
25.0%
Hand
Commanders that played this card
in tracked games-
1
Vivi Ornitier
7 decks
-
2
Obeka, Splitter of Seconds
4 decks
-
3
Ezio Auditore da Firenze
3 decks
-
4
Kotis, the Fangkeeper
3 decks
-
5
Ms. Marvel, Kamala Khan
3 decks
-
6
Muddle, the Ever-Changing
3 decks
-
7
Vnwxt, Verbose Host
3 decks
-
8
Bria, Riptide Rogue
2 decks
-
9
Captain Howler, Sea Scourge
2 decks
-
10
Elsha, Threefold Master
2 decks
The "good card" funnel
217 brought · 98 playersBrought to game
217
Ever drawn
40
Reached battlefield
27
Still on board at game end
4
≥ -18.4pp
Players who cast this card win 22% of the time (n=23) , vs 29% when it never left the library (n=148).
Observed gap -7.3pp; 95% confidence interval -18.4pp to +3.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=27
0%
T1
0%
T2
7%
T3
19%
T4
30%
T5
33%
T6-9
11%
T10+
Median
5
P25
4
· P75
7
· max
21
On curve
0%
(0 / 27 cast on T1)
Cast same turn as drawn
36%
27 of 100 times cast
27%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.