Live Play Data
Enter the Infinite
1%
Live Inclusion
Times Brought
133
Decks Running
76
Median Cast Turn
—
Drawn → Played
45%
Format
First-cast turn
n=19Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
133 brought · 73 playersBrought to game
133
Ever drawn
42
Reached battlefield
19
Still on board at game end
8
≥ +8.1pp
Players who cast this card win 56% of the time (n=18) , vs 24% when it never left the library (n=74).
When players drew this card but left it in hand, they won 27% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +31.7pp; 95% confidence interval +8.1pp to +55.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
51 instances2.0%
Library
15.7%
Battlefield
37.3%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Flubs, the Fool
4 decks
-
2
Kami of the Crescent Moon
4 decks
-
3
Narset, Enlightened Master
4 decks
-
4
Atemsis, All-Seeing
3 decks
-
5
Eluge, the Shoreless Sea
3 decks
-
6
Kynaios and Tiro of Meletis
3 decks
-
7
Urza, Lord High Artificer
3 decks
-
8
Yuriko, the Tiger's Shadow
3 decks
-
9
Yusri, Fortune's Flame
3 decks
-
10
Baral, Chief of Compliance
2 decks
Card text
Enter the Infinite
Sorcery
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
Gatecrash (GTC)
·
Mythic
·
Illustrated by Terese Nielsen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.