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Part of Marvel Super Heroes
·
Instant
·
Modern Horizons (MH1)
Card Preview
Ephemerate
Times Brought
239
Decks Running
139
In Decks
—
Decklist Inclusion
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Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
50 instances8.0%
Battlefield
40.0%
Graveyard
14.0%
Exile
38.0%
Hand
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
12 decks
-
2
Elesh Norn, Mother of Machines
10 decks
-
3
Ashling, the Limitless
5 decks
-
4
Brago, King Eternal
5 decks
-
5
Atraxa, Grand Unifier
4 decks
-
6
Galadriel, Light of Valinor
4 decks
-
7
Katara, the Fearless
4 decks
-
8
Mister Negative
4 decks
-
9
Reaper King
4 decks
-
10
Aminatou, the Fateshifter
3 decks
The "good card" funnel
242 brought · 128 playersBrought to game
242
Ever drawn
43
Reached battlefield
19
Still on board at game end
4
≥ -5.3pp
Players who cast this card win 31% of the time (n=18) , vs 25% when it never left the library (n=161).
When players drew this card but left it in hand, they won 23% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.6pp; 95% confidence interval -5.3pp to +16.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
19 of 100 times cast
19%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.