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Part of Marvel Super Heroes
·
Instant
·
Modern Horizons (MH1)
Live Play Data
Ephemerate
5%
Live Inclusion
Times Brought
3881
Decks Running
1642
Median Cast Turn
7.0
Drawn → Played
64%
Format
First-cast turn
n=606
1%
T1
0%
T2
2%
T3
8%
T4
16%
T5
60%
T6-9
13%
T10+
Median
7.0
P25
5
· P75
8
· max
19
On curve
1%
(4 / 606 cast on T1)
Cast same turn as drawn
29%
The "good card" funnel
3882 brought · 1299 playersBrought to game
3882
Ever drawn
945
Reached battlefield
606
Still on board at game end
58
≥ +3.6pp
Players who cast this card win 33% of the time (n=584) , vs 26% when it never left the library (n=2590).
When players drew this card but left it in hand, they won 29% (n=324).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.5pp; 95% confidence interval +3.6pp to +11.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1050 instances5.2%
Library
5.5%
Battlefield
40.9%
Graveyard
21.3%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
121 decks
-
2
Dack Fayden, Helping Hand
107 decks
-
3
Brago, King Eternal
54 decks
-
4
Niko, Light of Hope
40 decks
-
5
Hei Bai, Forest Guardian
37 decks
-
6
Mister Negative
34 decks
-
7
Elesh Norn, Mother of Machines
32 decks
-
8
Atraxa, Grand Unifier
30 decks
-
9
The Sentry, Golden Guardian
30 decks
-
10
Reaper King
27 decks
Card text
Ephemerate
Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Modern Horizons (MH1)
·
Common
·
Illustrated by Bastien L. Deharme
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.