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Part of Secrets of Strixhaven
·
Legendary Creature — Human Warlock
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Eriette of the Charmed Apple
1%
Decklist Inclusion
Times Brought
192
Decks Running
120
In Decks
776
Decklist Inclusion
1%
Format
Card text
Eriette of the Charmed Apple
Legendary Creature — Human Warlock
Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control.
At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.
2 / 4
Secrets of Strixhaven Commander (SOC)
·
Mythic
·
Illustrated by Magali Villeneuve
Final zone distribution
79 instances1.3%
Library
54.4%
Battlefield
13.9%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
81 decks
-
2
Eriette of the Charmed Apple
24 decks
-
3
Karona, False God
3 decks
-
4
Eriette, the Beguiler
2 decks
-
5
Killian, Ink Duelist
2 decks
-
6
Scriv, the Obligator
2 decks
-
7
Zur the Enchanter
2 decks
-
8
Alela, Artful Provocateur
1 decks
-
9
Jin Sakai, Ghost of Tsushima
1 decks
-
10
Sen Triplets
1 decks
The "good card" funnel
192 brought · 116 playersBrought to game
192
Ever drawn
43
Reached battlefield
35
Still on board at game end
43
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.7pp
Players who cast this card win 18% of the time (n=31) , vs 21% when it never left the library (n=120).
Observed gap -3.2pp; 95% confidence interval -17.7pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
0%
T1
3%
T2
0%
T3
17%
T4
23%
T5
46%
T6-9
11%
T10+
Median
6
P25
5
· P75
8
· max
15
On curve
3%
(0 / 35 cast on T3)
Cast same turn as drawn
32%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.