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Eriette of the Charmed Apple card art
Live Play Data

Eriette of the Charmed Apple

{1} {W} {B} · Legendary Creature — Human Warlock · Secrets of Strixhaven Commander (SOC)
3%
Live Inclusion
Times Brought
192
Decks Running
120
Median Cast Turn
6
Drawn → Played
81%
Format

First-cast turn

n=35
0%
T1
3%
T2
0%
T3
17%
T4
23%
T5
46%
T6-9
11%
T10+
Median 6 P25 5 · P75 8 · max 15
On curve 3% (0 / 35 cast on T3) Cast same turn as drawn 32%

The "good card" funnel

192 brought · 116 players
Brought to game
192
Ever drawn
43
Reached battlefield
35
Still on board at game end
43

Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -17.7pp

Players who cast this card win 18% of the time (n=31) , vs 21% when it never left the library (n=120).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -3.2pp; 95% confidence interval -17.7pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

79 instances
1.3%
Library
54.4%
Battlefield
13.9%
Graveyard
3.8%
Exile

Commanders that played this card

in tracked games
Card text
Eriette of the Charmed Apple card

Eriette of the Charmed Apple

{1} {W} {B}
Legendary Creature — Human Warlock
Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.
2 / 4
Secrets of Strixhaven Commander (SOC) · Mythic · Illustrated by Magali Villeneuve

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.