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Part of Bloomburrow
·
Legendary Artifact — Vehicle
·
Kaldheim (KHM)
Live Play Data
Esika's Chariot
1%
Live Inclusion
Times Brought
559
Decks Running
277
Median Cast Turn
6
Drawn → Played
68%
Format
First-cast turn
n=91
1%
T1
1%
T2
8%
T3
25%
T4
5%
T5
49%
T6-9
10%
T10+
Median
6
P25
4
· P75
8
· max
14
On curve
35%
(23 / 91 cast on T4)
Cast same turn as drawn
28%
The "good card" funnel
571 brought · 259 playersBrought to game
571
Ever drawn
131
Reached battlefield
89
Still on board at game end
59
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.7pp
Players who cast this card win 27% of the time (n=82) , vs 22% when it never left the library (n=369).
When players drew this card but left it in hand, they won 19% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.0pp; 95% confidence interval -4.7pp to +14.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
143 instances4.9%
Library
41.3%
Battlefield
23.8%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
135 decks
-
2
Rin and Seri, Inseparable
31 decks
-
3
Olag and Miau, New Friends
19 decks
-
4
Balthier and Fran
13 decks
-
5
Arahbo, Roar of the World
5 decks
-
6
Roxanne, Starfall Savant
5 decks
-
7
Trostani, Selesnya's Voice
5 decks
-
8
Peter Parker // Amazing Spider-Man
4 decks
-
9
Hazel of the Rootbloom
3 decks
-
10
Jinnie Fay, Jetmir's Second
3 decks
Card text
Esika's Chariot
Legendary Artifact — Vehicle
When Esika's Chariot enters, create two 2/2 green Cat creature tokens.
Whenever Esika's Chariot attacks, create a token that's a copy of target token you control.
Crew 4
4 / 4
Kaldheim (KHM)
·
Rare
·
Illustrated by Raoul Vitale
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.