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Part of Bloomburrow
·
Legendary Artifact — Vehicle
·
Kaldheim (KHM)
Card Preview
Esika's Chariot
Times Brought
185
Decks Running
101
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Esika's Chariot
Legendary Artifact — Vehicle
When Esika's Chariot enters, create two 2/2 green Cat creature tokens.
Whenever Esika's Chariot attacks, create a token that's a copy of target token you control.
Crew 4
4 / 4
Kaldheim (KHM)
·
Rare
·
Illustrated by Raoul Vitale
Final zone distribution
41 instances4.9%
Library
48.8%
Battlefield
12.2%
Graveyard
2.4%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
56 decks
-
2
Rin and Seri, Inseparable
11 decks
-
3
Olag and Miau, New Friends
8 decks
-
4
Arahbo, Roar of the World
5 decks
-
5
Esika's Chariot
3 decks
-
6
Alistair, the Brigadier
2 decks
-
7
Chatterfang, Squirrel General
2 decks
-
8
Roxanne, Starfall Savant
2 decks
-
9
Aloy, Savior of Meridian
1 decks
-
10
Captain Sisay
1 decks
The "good card" funnel
185 brought · 95 playersBrought to game
185
Ever drawn
32
Reached battlefield
22
Still on board at game end
20
Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.8pp
Players who cast this card win 37% of the time (n=19) , vs 25% when it never left the library (n=118).
Observed gap +11.8pp; 95% confidence interval +0.8pp to +22.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
5%
T1
5%
T2
14%
T3
27%
T4
9%
T5
41%
T6-9
0%
T10+
Median
4.5
P25
4
· P75
6
· max
8
On curve
50%
(6 / 22 cast on T4)
Cast same turn as drawn
45%
22 of 100 times cast
22%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.