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Part of Edge of Eternities
Live Play Data
Evendo, Waking Haven
Land — Planet
·
Edge of Eternities (EOE)
5%
Live Inclusion
Times Brought
1298
Decks Running
617
Median Cast Turn
3
Drawn → Played
77%
Format
First-cast turn
n=271
31%
T1
11%
T2
11%
T3
5%
T4
12%
T5
27%
T6-9
4%
T10+
Median
3
P25
1
· P75
6
· max
13
Cast same turn as drawn
64%
The "good card" funnel
1298 brought · 488 playersBrought to game
1298
Ever drawn
353
Reached battlefield
271
Still on board at game end
242
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.6pp
Players who cast this card win 31% of the time (n=235) , vs 28% when it never left the library (n=769).
When players drew this card but left it in hand, they won 37% (n=74).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.6pp; 95% confidence interval -3.6pp to +8.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
390 instances4.6%
Library
62.1%
Battlefield
12.1%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
The Unbeatable Squirrel Girl
31 decks
-
2
Witherbloom, the Balancer
21 decks
-
3
Uugguu, the Omniplasm
16 decks
-
4
Beorn the Fierce
15 decks
-
5
Radagast of Rhosgobel
14 decks
-
6
Shroofus Sproutsire
13 decks
-
7
Ghalta, Primal Hunger
11 decks
-
8
Lathril, Blade of the Elves
11 decks
-
9
Hearthhull, the Worldseed
9 decks
-
10
Olag and Miau, New Friends
9 decks
Card text
Evendo, Waking Haven
Land — Planet
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
: Add
for each creature you control.
Edge of Eternities (EOE)
·
Mythic
·
Illustrated by Adam Paquette
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.