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Part of Edge of Eternities
Live Play Data
Evendo, Waking Haven
Land — Planet
·
Edge of Eternities (EOE)
5%
Live Inclusion
Times Brought
2922
Decks Running
1208
Median Cast Turn
4.0
Drawn → Played
77%
Format
First-cast turn
n=574
26%
T1
11%
T2
9%
T3
9%
T4
9%
T5
30%
T6-9
5%
T10+
Median
4.0
P25
1
· P75
6
· max
16
Cast same turn as drawn
59%
The "good card" funnel
2923 brought · 919 playersBrought to game
2923
Ever drawn
745
Reached battlefield
574
Still on board at game end
518
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.2pp
Players who cast this card win 32% of the time (n=520) , vs 29% when it never left the library (n=1856).
When players drew this card but left it in hand, they won 36% (n=155).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.0pp; 95% confidence interval -1.2pp to +7.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
829 instances3.4%
Library
62.5%
Battlefield
14.1%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
The Unbeatable Squirrel Girl
46 decks
-
2
Witherbloom, the Balancer
36 decks
-
3
Beorn the Fierce
30 decks
-
4
Uugguu, the Omniplasm
28 decks
-
5
Shroofus Sproutsire
26 decks
-
6
Ghalta, Primal Hunger
23 decks
-
7
Radagast of Rhosgobel
23 decks
-
8
Kwia Vigorbloom
22 decks
-
9
Kona, Rescue Beastie
21 decks
-
10
Olag and Miau, New Friends
21 decks
Card text
Evendo, Waking Haven
Land — Planet
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
: Add
for each creature you control.
Edge of Eternities (EOE)
·
Mythic
·
Illustrated by Adam Paquette
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.