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Part of Streets of New Capenna
·
Enchantment
·
New Capenna Commander (NCC)
, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
Card Preview
Evolutionary Leap
0%
Decklist Inclusion
Times Brought
161
Decks Running
86
In Decks
662
Decklist Inclusion
0%
Format
Card text
Evolutionary Leap
Enchantment
New Capenna Commander (NCC)
·
Rare
·
Illustrated by Chris Rahn
Final zone distribution
42 instances4.8%
Library
47.6%
Battlefield
14.3%
Graveyard
11.9%
Exile
Commanders that played this card
in tracked games-
1
Henzie "Toolbox" Torre
11 decks
-
2
Ashling, the Limitless
7 decks
-
3
Rendmaw, Creaking Nest
7 decks
-
4
Toph, Hardheaded Teacher
6 decks
-
5
Meren of Clan Nel Toth
5 decks
-
6
Brenard, Ginger Sculptor
4 decks
-
7
Sméagol, Helpful Guide
4 decks
-
8
The Serpent Society
4 decks
-
9
Yedora, Grave Gardener
4 decks
-
10
Uugguu, the Omniplasm
3 decks
The "good card" funnel
161 brought · 82 playersBrought to game
161
Ever drawn
39
Reached battlefield
25
Still on board at game end
20
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.9pp
Players who cast this card win 35% of the time (n=23) , vs 27% when it never left the library (n=107).
Observed gap +7.9pp; 95% confidence interval -10.9pp to +26.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=25
8%
T1
20%
T2
0%
T3
16%
T4
16%
T5
28%
T6-9
12%
T10+
Median
5
P25
2
· P75
7
· max
11
On curve
28%
(5 / 25 cast on T2)
Cast same turn as drawn
40%
25 of 100 times cast
25%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.