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Part of Streets of New Capenna
·
Enchantment
·
New Capenna Commander (NCC)
, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
Live Play Data
Evolutionary Leap
1%
Live Inclusion
Times Brought
228
Decks Running
119
Median Cast Turn
5.0
Drawn → Played
67%
Format
First-cast turn
n=36
6%
T1
22%
T2
0%
T3
14%
T4
25%
T5
25%
T6-9
8%
T10+
Median
5.0
P25
2
· P75
7
· max
11
On curve
28%
(8 / 36 cast on T2)
Cast same turn as drawn
42%
The "good card" funnel
228 brought · 112 playersBrought to game
228
Ever drawn
54
Reached battlefield
36
Still on board at game end
29
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.9pp
Players who cast this card win 33% of the time (n=30) , vs 25% when it never left the library (n=151).
When players drew this card but left it in hand, they won 60% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval -7.9pp to +25.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
58 instances3.4%
Library
50.0%
Battlefield
17.2%
Graveyard
12.1%
Exile
Commanders that played this card
in tracked games-
1
Henzie "Toolbox" Torre
18 decks
-
2
Ashling, the Limitless
9 decks
-
3
Rendmaw, Creaking Nest
9 decks
-
4
The Serpent Society
7 decks
-
5
Uugguu, the Omniplasm
7 decks
-
6
Brenard, Ginger Sculptor
6 decks
-
7
Toph, Hardheaded Teacher
6 decks
-
8
Meren of Clan Nel Toth
5 decks
-
9
Sméagol, Helpful Guide
4 decks
-
10
Yedora, Grave Gardener
4 decks
Card text
Evolutionary Leap
Enchantment
New Capenna Commander (NCC)
·
Rare
·
Illustrated by Chris Rahn
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.