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Exotic Orchard card art
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Exotic Orchard

Land · Mystery Booster Commander Edition (MBC)
Times Brought
28987
Decks Running
14575
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Exotic Orchard card

Exotic Orchard

Land
{T}: Add one mana of any color that a land an opponent controls could produce.
Mystery Booster Commander Edition (MBC) · Rare · Illustrated by Ron Spears

Final zone distribution

6737 instances
2.8%
Library
72.2%
Battlefield
9.4%
Graveyard
3.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

29002 brought · 6223 players
Brought to game
29002
Ever drawn
6217
Reached battlefield
5109
Still on board at game end
4867

Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.8pp

Players who cast this card win 26% of the time (n=3902) , vs 24% when it never left the library (n=15913).

When players drew this card but left it in hand, they won 28% (n=783).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.6pp; 95% confidence interval +0.8pp to +2.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=5109
21%
T1
17%
T2
13%
T3
11%
T4
10%
T5
23%
T6-9
5%
T10+
Median 3 P25 2 · P75 6 · max 26
Cast same turn as drawn 58%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.