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Part of Edge of Eternities
·
Instant
·
Edge of Eternities Commander (EOC)
Live Play Data
Experimental Augury
2%
Live Inclusion
Times Brought
560
Decks Running
227
Median Cast Turn
6
Drawn → Played
74%
Format
First-cast turn
n=89
1%
T1
7%
T2
10%
T3
6%
T4
21%
T5
48%
T6-9
7%
T10+
Median
6
P25
5
· P75
7
· max
14
On curve
8%
(6 / 89 cast on T2)
Cast same turn as drawn
28%
The "good card" funnel
560 brought · 228 playersBrought to game
560
Ever drawn
121
Reached battlefield
89
Still on board at game end
2
≥ +0.5pp
Players who cast this card win 34% of the time (n=85) , vs 23% when it never left the library (n=361).
When players drew this card but left it in hand, they won 30% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.9pp; 95% confidence interval +0.5pp to +21.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
137 instances2.2%
Library
1.5%
Battlefield
74.5%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Kilo, Apogee Mind
39 decks
-
2
Inspirit, Flagship Vessel
37 decks
-
3
Atraxa, Praetors' Voice
30 decks
-
4
Kratos, Stoic Father
21 decks
-
5
Katara, Waterbending Master
7 decks
-
6
Nicol Bolas, the Ravager // Nicol Bolas, the Arisen
5 decks
-
7
The Wise Mothman
5 decks
-
8
Yuna, Grand Summoner
5 decks
-
9
Atreus, Impulsive Son
4 decks
-
10
Falco Spara, Pactweaver
4 decks
Card text
Experimental Augury
Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Edge of Eternities Commander (EOC)
·
Common
·
Illustrated by Donato Giancola
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.