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Part of Edge of Eternities
·
Instant
·
Edge of Eternities Commander (EOC)
Live Play Data
Experimental Augury
2%
Live Inclusion
Times Brought
805
Decks Running
345
Median Cast Turn
6
Drawn → Played
71%
Format
First-cast turn
n=125
1%
T1
6%
T2
9%
T3
8%
T4
20%
T5
49%
T6-9
8%
T10+
Median
6
P25
5
· P75
7
· max
14
On curve
6%
(7 / 125 cast on T2)
Cast same turn as drawn
28%
The "good card" funnel
805 brought · 344 playersBrought to game
805
Ever drawn
175
Reached battlefield
125
Still on board at game end
2
≥ +2.6pp
Players who cast this card win 33% of the time (n=120) , vs 22% when it never left the library (n=520).
When players drew this card but left it in hand, they won 28% (n=42).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.4pp; 95% confidence interval +2.6pp to +20.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
199 instances2.0%
Library
1.0%
Battlefield
71.9%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Atraxa, Praetors' Voice
60 decks
-
2
Inspirit, Flagship Vessel
55 decks
-
3
Kilo, Apogee Mind
49 decks
-
4
Kratos, Stoic Father
27 decks
-
5
Toxrill, the Corrosive
10 decks
-
6
Katara, Waterbending Master
9 decks
-
7
Tom Bombadil
8 decks
-
8
Falco Spara, Pactweaver
7 decks
-
9
The Wise Mothman
7 decks
-
10
Kros, Defense Contractor
6 decks
Card text
Experimental Augury
Instant
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Edge of Eternities Commander (EOC)
·
Common
·
Illustrated by Donato Giancola
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.