Card Preview
Experimental Confectioner
Times Brought
183
Decks Running
87
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Experimental Confectioner
Creature — Human Peasant
When this creature enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This token can't block."
2 / 3
Wilds of Eldraine (WOE)
·
Uncommon
·
Illustrated by Gaboleps
Final zone distribution
42 instances2.4%
Library
54.8%
Battlefield
19.0%
Graveyard
23.8%
Hand
Commanders that played this card
in tracked games-
1
Ygra, Eater of All
39 decks
-
2
Frodo, Adventurous Hobbit
16 decks
-
3
Chatterfang, Squirrel General
11 decks
-
4
Asmoranomardicadaistinaculdacar
4 decks
-
5
Sam, Loyal Attendant
4 decks
-
6
Camellia, the Seedmiser
3 decks
-
7
Merry, Warden of Isengard
3 decks
-
8
Michelangelo, the Heart
3 decks
-
9
Gyome, Master Chef
2 decks
-
10
Hearthhull, the Worldseed
2 decks
The "good card" funnel
183 brought · 79 playersBrought to game
183
Ever drawn
40
Reached battlefield
32
Still on board at game end
23
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.4pp
Players who cast this card win 30% of the time (n=28) , vs 25% when it never left the library (n=110).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval -5.4pp to +15.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
16%
T2
13%
T3
13%
T4
13%
T5
34%
T6-9
13%
T10+
Median
5.0
P25
3
· P75
7
· max
15
On curve
28%
(4 / 32 cast on T3)
Cast same turn as drawn
36%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.