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Part of Edge of Eternities
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Artifact — Spacecraft
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Edge of Eternities (EOE)
Card Preview
Extinguisher Battleship
0%
Decklist Inclusion
Times Brought
134
Decks Running
75
In Decks
484
Decklist Inclusion
0%
Format
Final zone distribution
39 instances2.6%
Library
33.3%
Battlefield
15.4%
Graveyard
12.8%
Exile
Commanders that played this card
in tracked games-
1
Tannuk, Steadfast Second
8 decks
-
2
Aloy, Savior of Meridian
6 decks
-
3
Infinite Guideline Station
6 decks
-
4
Tony Stark // The Invincible Iron Man
6 decks
-
5
Inspirit, Flagship Vessel
5 decks
- 6 Dawnsire, Sunstar Dreadnought 4 decks
-
7
Dionus, Elvish Archdruid
3 decks
-
8
Anti-Venom, Horrifying Healer
2 decks
- 9 Karn, Legacy Reforged 2 decks
-
10
Kilo, Apogee Mind
2 decks
The "good card" funnel
134 brought · 72 playersBrought to game
134
Ever drawn
36
Reached battlefield
19
Still on board at game end
13
≥ -22.3pp
Players who cast this card win 31% of the time (n=18) , vs 32% when it never left the library (n=79).
When players drew this card but left it in hand, they won 13% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -1.5pp; 95% confidence interval -22.3pp to +19.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
19 of 100 times cast
19%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.