collections_bookmark Part of Edge of Eternities format_list_numbered #9 colorless board wipe
Extinguisher Battleship card art
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Extinguisher Battleship

{8} · Artifact — Spacecraft · Edge of Eternities (EOE)
Times Brought
374
Decks Running
162
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Extinguisher Battleship card

Extinguisher Battleship

{8}
Artifact — Spacecraft
When this Spacecraft enters, destroy target noncreature permanent. Then this Spacecraft deals 4 damage to each creature. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 5+.) 5+ | Flying, trample
10 / 10
Edge of Eternities (EOE) · Rare · Illustrated by Danny Schwartz

Final zone distribution

89 instances
1.1%
Library
38.2%
Battlefield
14.6%
Graveyard
4.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

374 brought · 146 players
Brought to game
374
Ever drawn
84
Reached battlefield
50
Still on board at game end
34

Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.9pp

Players who cast this card win 24% of the time (n=44) , vs 22% when it never left the library (n=213).

When players drew this card but left it in hand, they won 19% (n=26).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.3pp; 95% confidence interval -5.9pp to +10.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=50
0%
T1
0%
T2
2%
T3
6%
T4
10%
T5
60%
T6-9
22%
T10+
Median 7.0 P25 6 · P75 9 · max 14
On curve 74% (5 / 50 cast on T8) Cast same turn as drawn 23%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.