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Part of Marvel Super Heroes
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Card Preview
Extract Power
0%
Decklist Inclusion
Times Brought
165
Decks Running
94
In Decks
498
Decklist Inclusion
0%
Format
Final zone distribution
48 instances6.3%
Battlefield
54.2%
Graveyard
16.7%
Exile
22.9%
Hand
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
85 decks
-
2
Gandalf, Party Guest
2 decks
-
3
Loki, the Deceiver
2 decks
-
4
Alisaie Leveilleur
1 decks
-
5
Karolina Dean, Runaway
1 decks
-
6
Perrie, the Pulverizer
1 decks
-
7
Rootha, Mastering the Moment
1 decks
-
8
Scarlet Witch, Chaotic Avenger
1 decks
-
9
Ultron, Unlimited
1 decks
The "good card" funnel
165 brought · 94 playersBrought to game
165
Ever drawn
42
Reached battlefield
24
Still on board at game end
3
≥ -3.3pp
Players who cast this card win 28% of the time (n=22) , vs 13% when it never left the library (n=89).
When players drew this card but left it in hand, they won 37% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +15.8pp; 95% confidence interval -3.3pp to +34.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
8%
T2
0%
T3
8%
T4
13%
T5
63%
T6-9
8%
T10+
Median
7.0
P25
5
· P75
8
· max
13
On curve
42%
(3 / 24 cast on T6)
Cast same turn as drawn
32%
24 of 100 times cast
24%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.