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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Duskmourn: House of Horror Commander (DSC)
Card Preview
Ezuri's Predation
1%
Decklist Inclusion
Times Brought
366
Decks Running
195
In Decks
1546
Decklist Inclusion
1%
Format
Card text
Ezuri's Predation
Sorcery
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Duskmourn: House of Horror Commander (DSC)
·
Rare
·
Illustrated by Uriah Voth
Final zone distribution
85 instances5.9%
Library
3.5%
Battlefield
42.4%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Witherbloom, the Balancer
32 decks
-
2
Ghalta, Primal Hunger
12 decks
-
3
Adrix and Nev, Twincasters
10 decks
-
4
Rendmaw, Creaking Nest
9 decks
-
5
Zimone, Mystery Unraveler
9 decks
-
6
Raggadragga, Goreguts Boss
7 decks
-
7
Quandrix, the Proof
5 decks
-
8
Codie, Vociferous Codex
4 decks
-
9
Gor Muldrak, Amphinologist
3 decks
-
10
Imoti, Celebrant of Bounty
3 decks
The "good card" funnel
369 brought · 179 playersBrought to game
369
Ever drawn
75
Reached battlefield
31
Still on board at game end
3
≥ +11.5pp
Players who cast this card win 51% of the time (n=26) , vs 22% when it never left the library (n=250).
When players drew this card but left it in hand, they won 36% (n=39) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +28.9pp; 95% confidence interval +11.5pp to +46.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
0%
T2
0%
T3
6%
T4
0%
T5
65%
T6-9
29%
T10+
Median
8
P25
6
· P75
10
· max
12
On curve
55%
(2 / 31 cast on T8)
Cast same turn as drawn
21%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.