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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Duskmourn: House of Horror Commander (DSC)
Live Play Data
Ezuri's Predation
3%
Live Inclusion
Times Brought
1151
Decks Running
558
Median Cast Turn
8.0
Drawn → Played
49%
Format
First-cast turn
n=130
1%
T1
1%
T2
0%
T3
4%
T4
6%
T5
67%
T6-9
22%
T10+
Median
8.0
P25
6
· P75
9
· max
15
On curve
65%
(30 / 130 cast on T8)
Cast same turn as drawn
26%
The "good card" funnel
1154 brought · 509 playersBrought to game
1154
Ever drawn
264
Reached battlefield
130
Still on board at game end
18
≥ +7.6pp
Players who cast this card win 40% of the time (n=114) , vs 24% when it never left the library (n=757).
When players drew this card but left it in hand, they won 33% (n=116).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.2pp; 95% confidence interval +7.6pp to +24.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
289 instances4.8%
Library
6.2%
Battlefield
42.9%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
112 decks
-
2
Witherbloom, the Balancer
57 decks
-
3
Adrix and Nev, Twincasters
26 decks
-
4
Zimone, Mystery Unraveler
22 decks
-
5
Rendmaw, Creaking Nest
21 decks
-
6
Slinza, the Spiked Stampede
13 decks
-
7
Faldorn, Dread Wolf Herald
11 decks
-
8
Jasmine Boreal of the Seven
11 decks
-
9
Raggadragga, Goreguts Boss
11 decks
-
10
The Muckslinger Gang
11 decks
Card text
Ezuri's Predation
Sorcery
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Duskmourn: House of Horror Commander (DSC)
·
Rare
·
Illustrated by Uriah Voth
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.