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Fabled Passage card art
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Fabled Passage

Land · Star Trek Commander (TRC)
Times Brought
11736
Decks Running
5790
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Fabled Passage card

Fabled Passage

Land
{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Star Trek Commander (TRC) · Rare · Illustrated by Arthur Yuan

Final zone distribution

2872 instances
4.0%
Library
6.9%
Battlefield
67.8%
Graveyard
6.1%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

11743 brought · 3531 players
Brought to game
11743
Ever drawn
2678
Reached battlefield
2088
Still on board at game end
197

Once cast, 9% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.7pp

Players who cast this card win 27% of the time (n=1968) , vs 25% when it never left the library (n=7806).

When players drew this card but left it in hand, they won 29% (n=512).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.9pp; 95% confidence interval +1.7pp to +4.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=2088
17%
T1
10%
T2
9%
T3
14%
T4
14%
T5
29%
T6-9
7%
T10+
Median 5.0 P25 2 · P75 7 · max 18
Cast same turn as drawn 52%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.