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Part of Commander Legends: Battle for Baldur's Gate
·
Instant
·
Commander Masters (CMM)
Card Preview
Fact or Fiction
2%
Decklist Inclusion
Times Brought
438
Decks Running
251
In Decks
1940
Decklist Inclusion
2%
Format
Final zone distribution
142 instances7.7%
Library
1.4%
Battlefield
57.0%
Graveyard
9.9%
Exile
Commanders that played this card
in tracked games-
1
Sauron, Lord of the Rings
25 decks
-
2
Sauron, the Dark Lord
13 decks
-
3
Captain N'ghathrod
12 decks
-
4
Aesi, Tyrant of Gyre Strait
9 decks
-
5
Anowon, the Ruin Thief
6 decks
-
6
Alela, Cunning Conqueror
5 decks
-
7
Anhelo, the Painter
5 decks
-
8
Cosmic Spider-Man
5 decks
-
9
Grand Arbiter Augustin IV
4 decks
-
10
Tegwyll, Duke of Splendor
4 decks
The "good card" funnel
438 brought · 223 playersBrought to game
438
Ever drawn
116
Reached battlefield
66
Still on board at game end
2
≥ +2.4pp
Players who cast this card win 32% of the time (n=62) , vs 18% when it never left the library (n=262).
When players drew this card but left it in hand, they won 28% (n=45) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +13.6pp; 95% confidence interval +2.4pp to +24.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=66
0%
T1
2%
T2
3%
T3
20%
T4
12%
T5
55%
T6-9
9%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
24%
(13 / 66 cast on T4)
Cast same turn as drawn
24%
66 of 100 times cast
66%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.