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Part of Commander Legends: Battle for Baldur's Gate
·
Instant
·
Reality Fracture Commander (FRC)
Card Preview
Fact or Fiction
Times Brought
1508
Decks Running
833
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Fact or Fiction
Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Reality Fracture Commander (FRC)
·
Uncommon
·
Illustrated by Matt Cavotta
Final zone distribution
403 instances8.2%
Library
2.2%
Battlefield
51.9%
Graveyard
8.9%
Exile
Commanders that played this card
in tracked games-
1
Jace, Multiverse Architect
190 decks
-
2
Sauron, Lord of the Rings
89 decks
-
3
Captain N'ghathrod
36 decks
-
4
Aesi, Tyrant of Gyre Strait
25 decks
-
5
Sauron, the Dark Lord
20 decks
-
6
Tegwyll, Duke of Splendor
14 decks
-
7
Anowon, the Ruin Thief
12 decks
-
8
Whtz, the Bibliophile
12 decks
-
9
Saruman, the White Hand
11 decks
-
10
Thranduil, the Elvenking
10 decks
The "good card" funnel
1508 brought · 736 playersBrought to game
1508
Ever drawn
360
Reached battlefield
175
Still on board at game end
9
≥ +4.5pp
Players who cast this card win 32% of the time (n=142) , vs 23% when it never left the library (n=811).
When players drew this card but left it in hand, they won 28% (n=137).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.8pp; 95% confidence interval +4.5pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=175
1%
T1
2%
T2
9%
T3
15%
T4
13%
T5
43%
T6-9
16%
T10+
Median
6
P25
4
· P75
8
· max
20
On curve
27%
(27 / 175 cast on T4)
Cast same turn as drawn
33%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.