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Faeburrow Elder card art
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Faeburrow Elder

{1} {G} {W} · Creature — Treefolk Druid · Lorwyn Eclipsed Commander (ECC)
Times Brought
1638
Decks Running
875
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Faeburrow Elder card

Faeburrow Elder

{1} {G} {W}
Creature — Treefolk Druid
Vigilance This creature gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.
0 / 0
Lorwyn Eclipsed Commander (ECC) · Rare · Illustrated by Mark Zug

Final zone distribution

404 instances
3.5%
Library
40.1%
Battlefield
25.7%
Graveyard
6.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

1639 brought · 757 players
Brought to game
1639
Ever drawn
369
Reached battlefield
265
Still on board at game end
162

Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.0pp

Players who cast this card win 29% of the time (n=196) , vs 26% when it never left the library (n=899).

When players drew this card but left it in hand, they won 27% (n=77).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.8pp; 95% confidence interval -1.0pp to +6.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=265
2%
T1
12%
T2
15%
T3
13%
T4
12%
T5
35%
T6-9
10%
T10+
Median 5 P25 3 · P75 7 · max 19
On curve 29% (40 / 265 cast on T3) Cast same turn as drawn 37%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.