collections_bookmark Part of Commander Masters
Faithless Looting card art
Card Preview

Faithless Looting

{R} · Sorcery · Secrets of Strixhaven Commander (SOC)
Times Brought
1702
Decks Running
916
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Faithless Looting card

Faithless Looting

{R}
Sorcery
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Secrets of Strixhaven Commander (SOC) · Common · Illustrated by Gabor Szikszai

Final zone distribution

398 instances
2.3%
Library
3.0%
Battlefield
63.3%
Graveyard
15.8%
Exile

The "good card" funnel

1702 brought · 754 players
Brought to game
1702
Ever drawn
360
Reached battlefield
259
Still on board at game end
12
≥ -2.9pp

Players who cast this card win 26% of the time (n=217) , vs 25% when it never left the library (n=1001).

When players drew this card but left it in hand, they won 27% (n=85) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +0.7pp; 95% confidence interval -2.9pp to +4.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=259
15%
T1
12%
T2
13%
T3
13%
T4
13%
T5
29%
T6-9
5%
T10+
Median 4 P25 2 · P75 6 · max 14
On curve 15% (40 / 259 cast on T1) Cast same turn as drawn 52%
2147 of 300 tracked games 99%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.