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Part of Commander Masters
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Faithless Looting
Times Brought
1702
Decks Running
916
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Faithless Looting
Sorcery
Draw two cards, then discard two cards.
Flashback 
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Secrets of Strixhaven Commander (SOC)
·
Common
·
Illustrated by Gabor Szikszai
Final zone distribution
398 instances2.3%
Library
3.0%
Battlefield
63.3%
Graveyard
15.8%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
72 decks
-
2
Krenko, Mob Boss
47 decks
-
3
Sauron, Lord of the Rings
44 decks
-
4
Vivi Ornitier
35 decks
-
5
Zada, Hedron Grinder
30 decks
-
6
Sauron, the Dark Lord
25 decks
-
7
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
18 decks
-
8
Kaalia of the Vast
16 decks
-
9
Shiko and Narset, Unified
16 decks
-
10
Doctor Doom, King of Latveria
15 decks
The "good card" funnel
1702 brought · 754 playersBrought to game
1702
Ever drawn
360
Reached battlefield
259
Still on board at game end
12
≥ -2.9pp
Players who cast this card win 26% of the time (n=217) , vs 25% when it never left the library (n=1001).
When players drew this card but left it in hand, they won 27% (n=85) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.7pp; 95% confidence interval -2.9pp to +4.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=259
15%
T1
12%
T2
13%
T3
13%
T4
13%
T5
29%
T6-9
5%
T10+
Median
4
P25
2
· P75
6
· max
14
On curve
15%
(40 / 259 cast on T1)
Cast same turn as drawn
52%
2147 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.