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Part of Outlaws of Thunder Junction
·
Instant
·
Foundations (FDN)
Card Preview
Fake Your Own Death
1%
Decklist Inclusion
Times Brought
226
Decks Running
126
In Decks
942
Decklist Inclusion
1%
Format
Final zone distribution
55 instances1.8%
Library
7.3%
Battlefield
52.7%
Graveyard
5.5%
Exile
Commanders that played this card
in tracked games-
1
Deadpool, Trading Card
8 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
5 decks
-
3
Black Cat, Cunning Thief
4 decks
-
4
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
4 decks
-
5
Tinybones, Bauble Burglar
4 decks
-
6
Judith, Carnage Connoisseur
3 decks
-
7
Kaalia of the Vast
3 decks
-
8
Laughing Jasper Flint
3 decks
-
9
Shadow the Hedgehog
3 decks
-
10
Valgavoth, Harrower of Souls
3 decks
The "good card" funnel
226 brought · 120 playersBrought to game
226
Ever drawn
49
Reached battlefield
30
Still on board at game end
4
≥ -9.7pp
Players who cast this card win 25% of the time (n=27) , vs 19% when it never left the library (n=156).
When players drew this card but left it in hand, they won 19% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.9pp; 95% confidence interval -9.7pp to +21.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
0%
T1
3%
T2
3%
T3
7%
T4
7%
T5
50%
T6-9
30%
T10+
Median
7.0
P25
6
· P75
10
· max
13
On curve
3%
(1 / 30 cast on T2)
Cast same turn as drawn
17%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.