collections_bookmark
Part of Outlaws of Thunder Junction
·
Instant
·
Foundations (FDN)
Card Preview
Fake Your Own Death
1%
Decklist Inclusion
Times Brought
304
Decks Running
167
In Decks
1161
Decklist Inclusion
1%
Format
Card text
Fake Your Own Death
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Foundations (FDN)
·
Common
·
Illustrated by Monztre
Final zone distribution
76 instances1.3%
Library
6.6%
Battlefield
47.4%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Deadpool, Trading Card
10 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
6 decks
-
3
Tinybones, Bauble Burglar
6 decks
-
4
Black Cat, Cunning Thief
5 decks
-
5
Shadow the Hedgehog
5 decks
-
6
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
4 decks
-
7
Evereth, Viceroy of Plunder
3 decks
-
8
Garland, Royal Kidnapper
3 decks
-
9
Judith, Carnage Connoisseur
3 decks
-
10
Kaalia of the Vast
3 decks
The "good card" funnel
304 brought · 159 playersBrought to game
304
Ever drawn
66
Reached battlefield
37
Still on board at game end
5
≥ -8.5pp
Players who cast this card win 25% of the time (n=35) , vs 19% when it never left the library (n=198).
When players drew this card but left it in hand, they won 16% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.2pp; 95% confidence interval -8.5pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=37
0%
T1
3%
T2
3%
T3
8%
T4
5%
T5
54%
T6-9
27%
T10+
Median
7
P25
6
· P75
10
· max
13
On curve
3%
(1 / 37 cast on T2)
Cast same turn as drawn
14%
37 of 100 times cast
37%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.