collections_bookmark Part of Outlaws of Thunder Junction format_list_numbered #19 black ramp card
Fake Your Own Death card art
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Fake Your Own Death

{1} {B} · Instant · Foundations (FDN)
Times Brought
496
Decks Running
276
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Fake Your Own Death card

Fake Your Own Death

{1} {B}
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Foundations (FDN) · Common · Illustrated by Monztre

Final zone distribution

94 instances
1.1%
Library
7.4%
Battlefield
35.1%
Graveyard
8.5%
Exile

The "good card" funnel

497 brought · 261 players
Brought to game
497
Ever drawn
88
Reached battlefield
40
Still on board at game end
7
≥ -6.1pp

Players who cast this card win 26% of the time (n=26) , vs 22% when it never left the library (n=297).

When players drew this card but left it in hand, they won 19% (n=36).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.9pp; 95% confidence interval -6.1pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=40
3%
T1
3%
T2
5%
T3
0%
T4
18%
T5
48%
T6-9
25%
T10+
Median 7.0 P25 5 · P75 10 · max 17
On curve 5% (1 / 40 cast on T2) Cast same turn as drawn 26%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.