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Part of Marvel Super Heroes
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Legendary Creature — Human Bird Hero
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Falcon and Redwing
2%
Live Inclusion
Times Brought
231
Decks Running
128
Median Cast Turn
6.0
Drawn → Played
81%
Format
First-cast turn
n=42
0%
T1
5%
T2
7%
T3
14%
T4
21%
T5
38%
T6-9
14%
T10+
Median
6.0
P25
4
· P75
8
· max
14
On curve
12%
(3 / 42 cast on T3)
Cast same turn as drawn
37%
The "good card" funnel
231 brought · 122 playersBrought to game
231
Ever drawn
52
Reached battlefield
42
Still on board at game end
18
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.7pp
Players who cast this card win 33% of the time (n=37) , vs 18% when it never left the library (n=144).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.1pp; 95% confidence interval +0.7pp to +29.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
55 instances32.7%
Battlefield
34.5%
Graveyard
12.7%
Exile
20.0%
Hand
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
106 decks
-
2
Director Nick Fury
6 decks
-
3
Choco, Seeker of Paradise
3 decks
-
4
Nick Fury, Agent of S.H.I.E.L.D.
3 decks
-
5
Bast, Panther Goddess
1 decks
-
6
Black Widow, Double Agent
1 decks
-
7
Bre of Clan Stoutarm
1 decks
-
8
Captain America, Wings of Freedom
1 decks
-
9
Gavi, Nest Warden
1 decks
-
10
Kastral, the Windcrested
1 decks
Card text
Falcon and Redwing
Legendary Creature — Human Bird Hero
Flying
Whenever Falcon and Redwing deal combat damage to a player, create that many 1/1 white Bird creature tokens with flying, then put a +1/+1 counter on Falcon and Redwing.
1 / 2
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Allen Douglas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.