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Fanatic of Rhonas card art
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Fanatic of Rhonas

{1} {G} · Creature — Snake Druid · Modern Horizons 3 (MH3)
Times Brought
2030
Decks Running
979
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Fanatic of Rhonas card

Fanatic of Rhonas

{1} {G}
Creature — Snake Druid
{T}: Add {G}. Ferocious — {T}: Add {G}{G}{G}{G}. Activate only if you control a creature with power 4 or greater. Eternalize {2}{G}{G} ({2}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
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Modern Horizons 3 (MH3) · Rare · Illustrated by Scott Murphy

Final zone distribution

485 instances
3.3%
Library
59.4%
Battlefield
16.1%
Graveyard
4.9%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

2033 brought · 800 players
Brought to game
2033
Ever drawn
457
Reached battlefield
372
Still on board at game end
288

Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.2pp

Players who cast this card win 33% of the time (n=300) , vs 27% when it never left the library (n=1109).

When players drew this card but left it in hand, they won 29% (n=63).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.2pp; 95% confidence interval +3.2pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=372
25%
T1
22%
T2
15%
T3
11%
T4
5%
T5
19%
T6-9
3%
T10+
Median 3.0 P25 2 · P75 5 · max 15
On curve 47% (83 / 372 cast on T2) Cast same turn as drawn 55%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.