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Part of Starter Commander Decks
·
Enchantment
·
Game Night (GNT)
Card Preview
Favorable Winds
Times Brought
153
Decks Running
94
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Favorable Winds
Enchantment
Creatures you control with flying get +1/+1.
Game Night (GNT)
·
Uncommon
·
Illustrated by Shreya Shetty
Final zone distribution
36 instances2.8%
Library
72.2%
Battlefield
2.8%
Graveyard
22.2%
Hand
Commanders that played this card
in tracked games-
1
Isperia, Supreme Judge
14 decks
-
2
Alela, Artful Provocateur
11 decks
-
3
Kastral, the Windcrested
10 decks
-
4
Derevi, Empyrial Tactician
5 decks
-
5
Kangee, Sky Warden
5 decks
-
6
Alela, Cunning Conqueror
4 decks
-
7
Cynette, Jelly Drover
4 decks
-
8
Errant and Giada
4 decks
-
9
Tegwyll, Duke of Splendor
4 decks
-
10
Inniaz, the Gale Force
3 decks
The "good card" funnel
153 brought · 89 playersBrought to game
153
Ever drawn
35
Reached battlefield
28
Still on board at game end
26
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.1pp
Players who cast this card win 28% of the time (n=23) , vs 26% when it never left the library (n=91).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.4pp; 95% confidence interval -9.1pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
14%
T1
14%
T2
18%
T3
14%
T4
7%
T5
18%
T6-9
14%
T10+
Median
4.0
P25
2
· P75
7
· max
12
On curve
29%
(4 / 28 cast on T2)
Cast same turn as drawn
52%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.