Feed the Swarm
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
77 instancesCommanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
9 decks
-
2
Sauron, Lord of the Rings
7 decks
-
3
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
7 decks
-
4
Davros, Dalek Creator
6 decks
-
5
Saruman, the White Hand
6 decks
-
6
Sauron, the Dark Lord
6 decks
-
7
Olivia, Opulent Outlaw
5 decks
-
8
Strefan, Maurer Progenitor
5 decks
-
9
Admiral Brass, Unsinkable
4 decks
-
10
Felothar the Steadfast
4 decks
The "good card" funnel
387 brought · 186 playersPlayers who cast this card win 23% of the time (n=48) , vs 24% when it never left the library (n=288).
When players drew this card but left it in hand, they won 35% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
95% confidence interval -7.5pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=48Full analysis unlocks as more games are tracked. Stats refresh nightly.
Why isn't there more data on this card? ▾
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected? ▾
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.