Card Preview
Feign Death
Times Brought
464
Decks Running
253
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Feign Death
Instant
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Adventures in the Forgotten Realms (AFR)
·
Common
·
Illustrated by Maria Zolotukhina
Final zone distribution
82 instances2.4%
Library
2.4%
Battlefield
35.4%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Sheoldred, the Apocalypse
25 decks
-
2
Uugguu, the Omniplasm
20 decks
-
3
Deadpool, Trading Card
11 decks
-
4
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
8 decks
-
5
Skullbriar, the Walking Grave
8 decks
-
6
Yargle and Multani
8 decks
-
7
Judith, Carnage Connoisseur
7 decks
-
8
K'rrik, Son of Yawgmoth
6 decks
-
9
Marchesa, the Black Rose
5 decks
-
10
Olinda the Oblivious
4 decks
The "good card" funnel
464 brought · 235 playersBrought to game
464
Ever drawn
78
Reached battlefield
32
Still on board at game end
2
≥ -12.8pp
Players who cast this card win 23% of the time (n=26) , vs 26% when it never left the library (n=300).
When players drew this card but left it in hand, they won 15% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.7pp; 95% confidence interval -12.8pp to +7.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
3%
T1
0%
T2
0%
T3
6%
T4
16%
T5
69%
T6-9
6%
T10+
Median
7.0
P25
6
· P75
9
· max
12
On curve
3%
(1 / 32 cast on T1)
Cast same turn as drawn
25%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.