Live Play Data
Feign Death
2%
Live Inclusion
Times Brought
875
Decks Running
450
Median Cast Turn
7
Drawn → Played
48%
Format
First-cast turn
n=101
0%
T1
0%
T2
2%
T3
4%
T4
16%
T5
70%
T6-9
8%
T10+
Median
7
P25
6
· P75
8
· max
16
On curve
0%
(0 / 101 cast on T1)
Cast same turn as drawn
19%
The "good card" funnel
875 brought · 407 playersBrought to game
875
Ever drawn
212
Reached battlefield
101
Still on board at game end
3
≥ -6.9pp
Players who cast this card win 27% of the time (n=96) , vs 25% when it never left the library (n=562).
When players drew this card but left it in hand, they won 21% (n=103).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.5pp; 95% confidence interval -6.9pp to +11.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
243 instances2.9%
Library
1.2%
Battlefield
50.2%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Sheoldred, the Apocalypse
39 decks
-
2
Deadpool, Trading Card
31 decks
-
3
Uugguu, the Omniplasm
24 decks
-
4
Judith, Carnage Connoisseur
13 decks
-
5
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
13 decks
-
6
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
13 decks
-
7
Olinda the Oblivious
11 decks
-
8
Skullbriar, the Walking Grave
10 decks
-
9
Jon Irenicus, Shattered One
9 decks
-
10
Valgavoth, Harrower of Souls
9 decks
Card text
Feign Death
Instant
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Adventures in the Forgotten Realms (AFR)
·
Common
·
Illustrated by Maria Zolotukhina
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.