Card Preview
Feign Death
1%
Decklist Inclusion
Times Brought
326
Decks Running
191
In Decks
1187
Decklist Inclusion
1%
Format
Card text
Feign Death
Instant
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Adventures in the Forgotten Realms (AFR)
·
Common
·
Illustrated by Maria Zolotukhina
Final zone distribution
89 instances2.2%
Library
47.2%
Graveyard
7.9%
Exile
42.7%
Hand
Commanders that played this card
in tracked games-
1
Deadpool, Trading Card
17 decks
-
2
Sheoldred, the Apocalypse
13 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
8 decks
-
4
K'rrik, Son of Yawgmoth
7 decks
-
5
Judith, Carnage Connoisseur
6 decks
-
6
Uugguu, the Omniplasm
6 decks
-
7
Olinda the Oblivious
5 decks
-
8
Jon Irenicus, Shattered One
4 decks
-
9
Meren of Clan Nel Toth
4 decks
-
10
Zenos yae Galvus // Shinryu, Transcendent Rival
4 decks
The "good card" funnel
326 brought · 169 playersBrought to game
326
Ever drawn
73
Reached battlefield
32
Still on board at game end
0
≥ -4.1pp
Players who cast this card win 35% of the time (n=32) , vs 23% when it never left the library (n=211).
When players drew this card but left it in hand, they won 19% (n=39) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.6pp; 95% confidence interval -4.1pp to +27.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=32
0%
T1
0%
T2
3%
T3
3%
T4
16%
T5
66%
T6-9
13%
T10+
Median
7.0
P25
6
· P75
9
· max
13
On curve
0%
(0 / 32 cast on T1)
Cast same turn as drawn
25%
32 of 100 times cast
32%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.