collections_bookmark
Part of Bloomburrow
·
Sorcery
·
Bloomburrow (BLB)
Live Play Data
Fell
1%
Live Inclusion
Times Brought
351
Decks Running
143
Median Cast Turn
5
Drawn → Played
65%
Format
First-cast turn
n=51
0%
T1
4%
T2
6%
T3
14%
T4
29%
T5
37%
T6-9
10%
T10+
Median
5
P25
5
· P75
7
· max
17
On curve
4%
(2 / 51 cast on T2)
Cast same turn as drawn
20%
The "good card" funnel
351 brought · 133 playersBrought to game
351
Ever drawn
78
Reached battlefield
51
Still on board at game end
0
≥ -0.5pp
Players who cast this card win 29% of the time (n=47) , vs 17% when it never left the library (n=232).
When players drew this card but left it in hand, they won 11% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.3pp; 95% confidence interval -0.5pp to +25.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
84 instances4.8%
Library
61.9%
Graveyard
8.3%
Exile
25.0%
Hand
Commanders that played this card
in tracked games-
1
Vren, the Relentless
14 decks
-
2
Glarb, Calamity's Augur
4 decks
-
3
Marrow-Gnawer
4 decks
-
4
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
4 decks
-
5
Gev, Scaled Scorch
3 decks
-
6
Morophon, the Boundless
3 decks
-
7
Shay Cormac
3 decks
-
8
Sorin of House Markov // Sorin, Ravenous Neonate
3 decks
-
9
The Scarab God
3 decks
-
10
Vincent Valentine // Galian Beast
3 decks
Card text
Fell
Sorcery
Destroy target creature.
Bloomburrow (BLB)
·
Uncommon
·
Illustrated by A. M. Sartor
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.