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Part of March of the Machine
·
Sorcery
·
Murders at Karlov Manor Commander (MKC)
Live Play Data
Fell the Mighty
3%
Live Inclusion
Times Brought
1179
Decks Running
602
Median Cast Turn
8
Drawn → Played
60%
Format
First-cast turn
n=159
0%
T1
0%
T2
1%
T3
6%
T4
9%
T5
63%
T6-9
22%
T10+
Median
8
P25
6
· P75
9
· max
26
On curve
15%
(14 / 159 cast on T5)
Cast same turn as drawn
28%
The "good card" funnel
1179 brought · 553 playersBrought to game
1179
Ever drawn
267
Reached battlefield
159
Still on board at game end
13
≥ -1.8pp
Players who cast this card win 28% of the time (n=145) , vs 22% when it never left the library (n=756).
When players drew this card but left it in hand, they won 25% (n=94).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.4pp; 95% confidence interval -1.8pp to +12.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
293 instances3.1%
Library
4.4%
Battlefield
54.9%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Frodo, Adventurous Hobbit
69 decks
-
2
Arcades, the Strategist
62 decks
-
3
Inquisitor Greyfax
38 decks
-
4
Arabella, Abandoned Doll
34 decks
-
5
Marneus Calgar
31 decks
-
6
Edgar Markov
28 decks
-
7
Sam, Loyal Attendant
28 decks
-
8
Sidar Jabari of Zhalfir
25 decks
-
9
Felothar the Steadfast
24 decks
-
10
Doran, Besieged by Time
21 decks
Card text
Fell the Mighty
Sorcery
Destroy all creatures with power greater than target creature's power.
Murders at Karlov Manor Commander (MKC)
·
Rare
·
Illustrated by Raymond Swanland
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.