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Part of March of the Machine
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#16 white board wipe
·
Sorcery
·
Murders at Karlov Manor Commander (MKC)
Live Play Data
Fell the Mighty
3%
Live Inclusion
Times Brought
1514
Decks Running
737
Median Cast Turn
8
Drawn → Played
59%
Format
First-cast turn
n=205
0%
T1
0%
T2
0%
T3
4%
T4
9%
T5
61%
T6-9
26%
T10+
Median
8
P25
7
· P75
10
· max
27
On curve
13%
(18 / 205 cast on T5)
Cast same turn as drawn
24%
The "good card" funnel
1514 brought · 671 playersBrought to game
1514
Ever drawn
348
Reached battlefield
205
Still on board at game end
18
≥ +0.5pp
Players who cast this card win 29% of the time (n=181) , vs 22% when it never left the library (n=961).
When players drew this card but left it in hand, they won 24% (n=126).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.0pp; 95% confidence interval +0.5pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
378 instances2.6%
Library
4.8%
Battlefield
55.8%
Graveyard
4.2%
Exile
Commanders that played this card
in tracked games-
1
Frodo, Adventurous Hobbit
79 decks
-
2
Arcades, the Strategist
75 decks
-
3
Inquisitor Greyfax
52 decks
-
4
Marneus Calgar
46 decks
-
5
Arabella, Abandoned Doll
38 decks
-
6
Sam, Loyal Attendant
37 decks
-
7
Edgar Markov
32 decks
-
8
Felothar the Steadfast
29 decks
-
9
Doran, Besieged by Time
28 decks
-
10
Sidar Jabari of Zhalfir
27 decks
Card text
Fell the Mighty
Sorcery
Destroy all creatures with power greater than target creature's power.
Murders at Karlov Manor Commander (MKC)
·
Rare
·
Illustrated by Raymond Swanland
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.