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Part of March of the Machine
·
Sorcery
·
Murders at Karlov Manor Commander (MKC)
Card Preview
Fell the Mighty
1%
Decklist Inclusion
Times Brought
582
Decks Running
329
In Decks
2099
Decklist Inclusion
1%
Format
Card text
Fell the Mighty
Sorcery
Destroy all creatures with power greater than target creature's power.
Murders at Karlov Manor Commander (MKC)
·
Rare
·
Illustrated by Raymond Swanland
Final zone distribution
152 instances2.0%
Library
5.3%
Battlefield
56.6%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Frodo, Adventurous Hobbit
36 decks
-
2
Arcades, the Strategist
25 decks
-
3
Inquisitor Greyfax
22 decks
-
4
Arabella, Abandoned Doll
19 decks
-
5
Sam, Loyal Attendant
15 decks
-
6
Felothar the Steadfast
14 decks
-
7
Sidar Jabari of Zhalfir
14 decks
-
8
Edgar Markov
13 decks
-
9
Marneus Calgar
12 decks
-
10
Doran, Besieged by Time
11 decks
The "good card" funnel
582 brought · 304 playersBrought to game
582
Ever drawn
135
Reached battlefield
78
Still on board at game end
8
≥ -2.9pp
Players who cast this card win 29% of the time (n=72) , vs 22% when it never left the library (n=383).
When players drew this card but left it in hand, they won 26% (n=49) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.1pp; 95% confidence interval -2.9pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=78
0%
T1
0%
T2
1%
T3
5%
T4
6%
T5
62%
T6-9
26%
T10+
Median
8.0
P25
6
· P75
10
· max
22
On curve
13%
(5 / 78 cast on T5)
Cast same turn as drawn
23%
78 of 100 times cast
78%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.