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Part of March of the Machine
·
Sorcery
·
Murders at Karlov Manor Commander (MKC)
Card Preview
Fell the Mighty
Times Brought
450
Decks Running
225
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Fell the Mighty
Sorcery
Destroy all creatures with power greater than target creature's power.
Murders at Karlov Manor Commander (MKC)
·
Rare
·
Illustrated by Raymond Swanland
Final zone distribution
88 instances2.3%
Battlefield
48.9%
Graveyard
3.4%
Exile
45.5%
Hand
Commanders that played this card
in tracked games-
1
Frodo, Adventurous Hobbit
22 decks
-
2
Arcades, the Strategist
16 decks
-
3
Inquisitor Greyfax
16 decks
-
4
Marneus Calgar
15 decks
-
5
Sam, Loyal Attendant
10 decks
-
6
Arabella, Abandoned Doll
9 decks
-
7
Felothar the Steadfast
9 decks
-
8
Edgar Markov
8 decks
-
9
Millicent, Restless Revenant
7 decks
-
10
Rin and Seri, Inseparable
6 decks
The "good card" funnel
450 brought · 219 playersBrought to game
450
Ever drawn
79
Reached battlefield
39
Still on board at game end
2
≥ -7.5pp
Players who cast this card win 26% of the time (n=31) , vs 24% when it never left the library (n=275).
When players drew this card but left it in hand, they won 38% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +1.9pp; 95% confidence interval -7.5pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=39
0%
T1
0%
T2
0%
T3
8%
T4
5%
T5
62%
T6-9
26%
T10+
Median
7
P25
6
· P75
10
· max
13
On curve
13%
(2 / 39 cast on T5)
Cast same turn as drawn
13%
39 of 100 times cast
39%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.