Feral Ghoul
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Feral Ghoul
Final zone distribution
62 instancesCommanders that played this card
in tracked games-
1
The Wise Mothman
96 decks
-
2
The Ghoul, Gunslinger
7 decks
-
3
Teysa Karlov
4 decks
-
4
Jenova, Ancient Calamity
3 decks
-
5
Olag and Miau, New Friends
3 decks
-
6
Wilhelt, the Rotcleaver
3 decks
-
7
Grimgrin, Corpse-Born
2 decks
-
8
Agent Frank Horrigan
1 decks
-
9
Caesar, Legion's Emperor
1 decks
-
10
Gev, Scaled Scorch
1 decks
The "good card" funnel
264 brought · 125 playersOnce cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 15% of the time (n=26) , vs 23% when it never left the library (n=144).
When players drew this card but left it in hand, they won 29% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.2pp; 95% confidence interval -17.1pp to +2.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.