collections_bookmark
Part of March of the Machine
·
Artifact Creature — Phyrexian Construct
·
March of the Machine Commander (MOC)
Card Preview
Filigree Vector
0%
Decklist Inclusion
Times Brought
146
Decks Running
59
In Decks
363
Decklist Inclusion
0%
Format
Card text
Filigree Vector
Artifact Creature — Phyrexian Construct
When this creature enters, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.
,
, Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1 / 1
March of the Machine Commander (MOC)
·
Rare
·
Illustrated by Lorenzo Mastroianni
Final zone distribution
40 instances2.5%
Library
30.0%
Battlefield
35.0%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Brimaz, Blight of Oreskos
10 decks
-
2
Inspirit, Flagship Vessel
10 decks
-
3
Elesh Norn // The Argent Etchings
7 decks
-
4
Elesh Norn, Mother of Machines
5 decks
-
5
Kilo, Apogee Mind
5 decks
-
6
Kros, Defense Contractor
4 decks
-
7
Atraxa, Praetors' Voice
3 decks
-
8
Astrid Peth
1 decks
-
9
Ekthi, Contaminator Priest
1 decks
-
10
Infinite Guideline Station
1 decks
The "good card" funnel
146 brought · 57 playersBrought to game
146
Ever drawn
34
Reached battlefield
22
Still on board at game end
12
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -19.7pp
Players who cast this card win 19% of the time (n=22) , vs 22% when it never left the library (n=90).
Observed gap -2.3pp; 95% confidence interval -19.7pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
0%
T1
0%
T2
0%
T3
14%
T4
9%
T5
59%
T6-9
18%
T10+
Median
7.0
P25
6
· P75
8
· max
12
On curve
14%
(3 / 22 cast on T4)
Cast same turn as drawn
14%
22 of 100 times cast
22%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.