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Part of Lorwyn Eclipsed
·
Instant
·
Lorwyn Eclipsed Commander (ECC)
Card Preview
Fire Covenant
Times Brought
550
Decks Running
261
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Fire Covenant
Instant
As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.
Lorwyn Eclipsed Commander (ECC)
·
Uncommon
·
Illustrated by Jeff Miracola
Final zone distribution
119 instances3.4%
Library
5.0%
Battlefield
63.0%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
103 decks
-
2
Smaug the Impenetrable
29 decks
-
3
Queen Marchesa
14 decks
-
4
Fire Lord Azula
9 decks
-
5
The Reaper, King No More
9 decks
-
6
Edgar Markov
8 decks
-
7
Rowan, Scion of War
7 decks
-
8
Kaalia of the Vast
6 decks
-
9
Judith, Carnage Connoisseur
5 decks
-
10
Shadow the Hedgehog
5 decks
The "good card" funnel
550 brought · 253 playersBrought to game
550
Ever drawn
109
Reached battlefield
68
Still on board at game end
6
≥ -3.3pp
Players who cast this card win 29% of the time (n=57) , vs 25% when it never left the library (n=312).
When players drew this card but left it in hand, they won 29% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.7pp; 95% confidence interval -3.3pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=68
0%
T1
3%
T2
7%
T3
6%
T4
26%
T5
49%
T6-9
9%
T10+
Median
6.0
P25
5
· P75
8
· max
15
On curve
10%
(5 / 68 cast on T3)
Cast same turn as drawn
24%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.