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Part of Final Fantasy
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Live Play Data
Fire-Lit Thicket
Land
·
Double Masters (2XM)
8%
Live Inclusion
Times Brought
2424
Decks Running
967
Median Cast Turn
4
Drawn → Played
78%
Format
First-cast turn
n=469
16%
T1
15%
T2
12%
T3
11%
T4
11%
T5
28%
T6-9
7%
T10+
Median
4
P25
2
· P75
7
· max
15
Cast same turn as drawn
57%
The "good card" funnel
2426 brought · 866 playersBrought to game
2426
Ever drawn
598
Reached battlefield
469
Still on board at game end
433
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.0pp
Players who cast this card win 29% of the time (n=427) , vs 24% when it never left the library (n=1512).
When players drew this card but left it in hand, they won 37% (n=113).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.6pp; 95% confidence interval +0.0pp to +9.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
655 instances4.3%
Library
66.1%
Battlefield
13.7%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
263 decks
-
2
Bello, Bard of the Brambles
50 decks
-
3
Aerid Konstrari
25 decks
-
4
Tovolar, Dire Overlord // Tovolar, the Midnight Scourge
23 decks
-
5
Xenagos, God of Revels
22 decks
-
6
Toph, the First Metalbender
21 decks
-
7
Minsc & Boo, Timeless Heroes
18 decks
-
8
Wolverine, Best There Is
18 decks
-
9
Pantlaza, Sun-Favored
17 decks
-
10
Etali, Primal Conqueror // Etali, Primal Sickness
16 decks
Card text
Fire-Lit Thicket
Land
Double Masters (2XM)
·
Rare
·
Illustrated by Ralph Horsley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.