Flamerush Rider
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Flamerush Rider
Final zone distribution
67 instancesCommanders that played this card
in tracked games-
1
Éowyn, Shieldmaiden
65 decks
-
2
Aragorn, King of Gondor
15 decks
-
3
Ghired, Conclave Exile
12 decks
-
4
Bright-Palm, Soul Awakener
7 decks
-
5
Deadpool, Trading Card
7 decks
-
6
Etali, Primal Conqueror // Etali, Primal Sickness
4 decks
-
7
Obeka, Brute Chronologist
4 decks
-
8
Gornog, the Red Reaper
3 decks
-
9
Isshin, Two Heavens as One
2 decks
-
10
Kratos, God of War
2 decks
The "good card" funnel
365 brought · 135 playersOnce cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=25) , vs 26% when it never left the library (n=223).
When players drew this card but left it in hand, they won 22% (n=23).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.7pp; 95% confidence interval -8.8pp to +12.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.