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Part of March of the Machine
·
Enchantment
·
March of the Machine Commander (MOC)
Card Preview
Flameshadow Conjuring
0%
Decklist Inclusion
Times Brought
198
Decks Running
96
In Decks
656
Decklist Inclusion
0%
Format
Card text
Flameshadow Conjuring
Enchantment
Whenever a nontoken creature you control enters, you may pay
. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
March of the Machine Commander (MOC)
·
Rare
·
Illustrated by Seb McKinnon
Final zone distribution
47 instances2.1%
Library
48.9%
Battlefield
19.1%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games-
1
Deadpool, Trading Card
17 decks
-
2
Obeka, Brute Chronologist
10 decks
-
3
Purphoros, Bronze-Blooded
6 decks
-
4
Etali, Primal Conqueror // Etali, Primal Sickness
4 decks
-
5
Tannuk, Steadfast Second
4 decks
-
6
The Master, Multiplied
4 decks
-
7
Be'lakor, the Dark Master
3 decks
-
8
Bright-Palm, Soul Awakener
3 decks
-
9
Ganax, Astral Hunter
3 decks
-
10
Ashling, the Limitless
2 decks
The "good card" funnel
198 brought · 94 playersBrought to game
198
Ever drawn
40
Reached battlefield
28
Still on board at game end
23
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.8pp
Players who cast this card win 41% of the time (n=25) , vs 24% when it never left the library (n=127).
Observed gap +17.2pp; 95% confidence interval -2.8pp to +37.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
4%
T1
7%
T2
7%
T3
11%
T4
14%
T5
50%
T6-9
7%
T10+
Median
6.0
P25
4
· P75
7
· max
11
On curve
29%
(3 / 28 cast on T4)
Cast same turn as drawn
44%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.