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Flameshadow Conjuring card art
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Flameshadow Conjuring

{3} {R} · Enchantment · March of the Machine Commander (MOC)
0%
Decklist Inclusion
Times Brought
198
Decks Running
96
In Decks
656
Decklist Inclusion
0%
Format
Card text
Flameshadow Conjuring card

Flameshadow Conjuring

{3} {R}
Enchantment
Whenever a nontoken creature you control enters, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
March of the Machine Commander (MOC) · Rare · Illustrated by Seb McKinnon

Final zone distribution

47 instances
2.1%
Library
48.9%
Battlefield
19.1%
Graveyard
6.4%
Exile

The "good card" funnel

198 brought · 94 players
Brought to game
198
Ever drawn
40
Reached battlefield
28
Still on board at game end
23

Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.8pp

Players who cast this card win 41% of the time (n=25) , vs 24% when it never left the library (n=127).

Observed gap +17.2pp; 95% confidence interval -2.8pp to +37.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=28
4%
T1
7%
T2
7%
T3
11%
T4
14%
T5
50%
T6-9
7%
T10+
Median 6.0 P25 4 · P75 7 · max 11
On curve 29% (3 / 28 cast on T4) Cast same turn as drawn 44%
28 of 100 times cast 28%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.