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Part of Marvel Super Heroes
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Creature — Cat
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Forgotten Realms Commander (AFC)


: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
As long as this creature is monstrous, it has hexproof and indestructible.
Live Play Data
Fleecemane Lion
2%
Live Inclusion
Times Brought
563
Decks Running
258
Median Cast Turn
5
Drawn → Played
70%
Format
First-cast turn
n=91
0%
T1
20%
T2
10%
T3
11%
T4
12%
T5
35%
T6-9
12%
T10+
Median
5
P25
3
· P75
8
· max
14
On curve
20%
(18 / 91 cast on T2)
Cast same turn as drawn
31%
The "good card" funnel
563 brought · 246 playersBrought to game
563
Ever drawn
130
Reached battlefield
91
Still on board at game end
44
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.2pp
Players who cast this card win 19% of the time (n=78) , vs 18% when it never left the library (n=339).
When players drew this card but left it in hand, they won 23% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.7pp; 95% confidence interval -8.2pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
139 instances2.9%
Library
31.7%
Battlefield
34.5%
Graveyard
7.9%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
157 decks
-
2
Arahbo, Roar of the World
49 decks
-
3
Rin and Seri, Inseparable
21 decks
-
4
Galea, Kindler of Hope
11 decks
-
5
Olag and Miau, New Friends
3 decks
-
6
Atraxa, Praetors' Voice
2 decks
-
7
Kaheera, the Orphanguard
2 decks
-
8
Marisi, Breaker of the Coil
2 decks
-
9
Calix, Guided by Fate
1 decks
-
10
Jinnie Fay, Jetmir's Second
1 decks
Card text
Fleecemane Lion
Creature — Cat
3 / 3
Forgotten Realms Commander (AFC)
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Rare
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Illustrated by Slawomir Maniak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.