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Part of Marvel Super Heroes
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Creature — Cat
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Forgotten Realms Commander (AFC)


: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
As long as this creature is monstrous, it has hexproof and indestructible.
Live Play Data
Fleecemane Lion
2%
Live Inclusion
Times Brought
141
Decks Running
75
Median Cast Turn
4.5
Drawn → Played
76%
Format
First-cast turn
n=28
11%
T1
18%
T2
11%
T3
11%
T4
21%
T5
21%
T6-9
7%
T10+
Median
4.5
P25
2
· P75
7
· max
14
On curve
29%
(5 / 28 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
141 brought · 75 playersBrought to game
141
Ever drawn
37
Reached battlefield
28
Still on board at game end
15
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.3pp
Players who cast this card win 29% of the time (n=27) , vs 17% when it never left the library (n=86).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.2pp; 95% confidence interval -5.3pp to +29.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
39 instances2.6%
Library
38.5%
Battlefield
35.9%
Graveyard
2.6%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
47 decks
-
2
Arahbo, Roar of the World
9 decks
-
3
Galea, Kindler of Hope
7 decks
-
4
Rin and Seri, Inseparable
7 decks
-
5
Marisi, Breaker of the Coil
1 decks
-
6
Mirri, Weatherlight Duelist
1 decks
-
7
Olag and Miau, New Friends
1 decks
-
8
Phelddagrif
1 decks
-
9
Tom Bombadil
1 decks
Card text
Fleecemane Lion
Creature — Cat
3 / 3
Forgotten Realms Commander (AFC)
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Rare
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Illustrated by Slawomir Maniak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.