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Part of Marvel Super Heroes
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Creature — Cat
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Forgotten Realms Commander (AFC)


: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
As long as this creature is monstrous, it has hexproof and indestructible.
Live Play Data
Fleecemane Lion
2%
Live Inclusion
Times Brought
331
Decks Running
164
Median Cast Turn
5
Drawn → Played
74%
Format
First-cast turn
n=55
5%
T1
16%
T2
15%
T3
7%
T4
13%
T5
33%
T6-9
11%
T10+
Median
5
P25
3
· P75
8
· max
14
On curve
22%
(9 / 55 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
331 brought · 161 playersBrought to game
331
Ever drawn
74
Reached battlefield
55
Still on board at game end
32
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.6pp
Players who cast this card win 19% of the time (n=50) , vs 19% when it never left the library (n=200).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.4pp; 95% confidence interval -11.6pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
80 instances1.3%
Library
40.0%
Battlefield
27.5%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
106 decks
-
2
Arahbo, Roar of the World
23 decks
-
3
Rin and Seri, Inseparable
12 decks
-
4
Galea, Kindler of Hope
9 decks
-
5
Olag and Miau, New Friends
3 decks
-
6
Kaheera, the Orphanguard
2 decks
-
7
Marisi, Breaker of the Coil
2 decks
-
8
Atraxa, Praetors' Voice
1 decks
-
9
Jinnie Fay, Jetmir's Second
1 decks
-
10
Mirri, Weatherlight Duelist
1 decks
Card text
Fleecemane Lion
Creature — Cat
3 / 3
Forgotten Realms Commander (AFC)
·
Rare
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Illustrated by Slawomir Maniak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.