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Part of Foundations Commander Decks
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Creature — Zombie Warrior
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Ravnica: Clue Edition (CLU)
Live Play Data
Fleshbag Marauder
4%
Live Inclusion
Times Brought
2958
Decks Running
1346
Median Cast Turn
6.5
Drawn → Played
73%
Format
First-cast turn
n=484
0%
T1
0%
T2
7%
T3
12%
T4
16%
T5
47%
T6-9
17%
T10+
Median
6.5
P25
5
· P75
9
· max
24
On curve
8%
(35 / 484 cast on T3)
Cast same turn as drawn
29%
The "good card" funnel
2959 brought · 1139 playersBrought to game
2959
Ever drawn
662
Reached battlefield
484
Still on board at game end
96
Once cast, 20% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.2pp
Players who cast this card win 30% of the time (n=424) , vs 24% when it never left the library (n=1905).
When players drew this card but left it in hand, they won 28% (n=149).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.6pp; 95% confidence interval +2.2pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
741 instances2.7%
Library
13.0%
Battlefield
56.3%
Graveyard
9.6%
Exile
Commanders that played this card
in tracked games-
1
Ghoulcaller Gisa
199 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
172 decks
-
3
Wilhelt, the Rotcleaver
91 decks
-
4
Gisa and Geralf
61 decks
-
5
Temmet, Naktamun's Will
55 decks
-
6
Avacyn, Angel of Horror
53 decks
-
7
Meren of Clan Nel Toth
47 decks
-
8
Tergrid, God of Fright // Tergrid's Lantern
46 decks
-
9
Vren, the Relentless
38 decks
-
10
The Scarab God
33 decks
Card text
Fleshbag Marauder
Creature — Zombie Warrior
When this creature enters, each player sacrifices a creature of their choice.
3 / 1
Ravnica: Clue Edition (CLU)
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Common
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Illustrated by Mark Zug
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.