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Part of Teenage Mutant Ninja Turtles
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#25 in Green Commander Staples
·
Enchantment
·
Double Masters 2022 (2X2)
Live Play Data
Food Chain
1%
Live Inclusion
Times Brought
285
Decks Running
138
Median Cast Turn
5.0
Drawn → Played
52%
Format
First-cast turn
n=50
0%
T1
10%
T2
4%
T3
26%
T4
20%
T5
40%
T6-9
0%
T10+
Median
5.0
P25
4
· P75
7
· max
9
On curve
14%
(2 / 50 cast on T3)
Cast same turn as drawn
30%
The "good card" funnel
285 brought · 120 playersBrought to game
285
Ever drawn
97
Reached battlefield
50
Still on board at game end
33
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.0pp
Players who cast this card win 52% of the time (n=46) , vs 34% when it never left the library (n=158).
When players drew this card but left it in hand, they won 26% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.3pp; 95% confidence interval +4.0pp to +32.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
105 instances6.7%
Library
31.4%
Battlefield
23.8%
Graveyard
6.7%
Exile
Commanders that played this card
in tracked games-
1
Etali, Primal Conqueror // Etali, Primal Sickness
22 decks
-
2
Lumra, Bellow of the Woods
15 decks
-
3
Flubs, the Fool
10 decks
-
4
Helga, Skittish Seer
6 decks
-
5
The Wise Mothman
6 decks
-
6
Atraxa, Grand Unifier
5 decks
-
7
Eshki, Temur's Roar
5 decks
-
8
Ghalta, Primal Hunger
4 decks
-
9
Ms. Bumbleflower
4 decks
-
10
Prossh, Skyraider of Kher
4 decks
Card text
Food Chain
Enchantment
Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells.
Double Masters 2022 (2X2)
·
Mythic
·
Illustrated by Daarken
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.