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Forgotten Cave card art
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Forgotten Cave

Land · Commander 2021 (C21)
2%
Decklist Inclusion
Times Brought
193
Decks Running
104
In Decks
943
Decklist Inclusion
2%
Format

Final zone distribution

57 instances
3.5%
Library
28.1%
Battlefield
40.4%
Graveyard
17.5%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

194 brought · 94 players
Brought to game
194
Ever drawn
46
Reached battlefield
21
Still on board at game end
16

Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -19.9pp

Players who cast this card win 25% of the time (n=21) , vs 26% when it never left the library (n=132).

When players drew this card but left it in hand, they won 37% (n=25) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap -1.1pp; 95% confidence interval -19.9pp to +17.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=21
33%
T1
10%
T2
10%
T3
10%
T4
19%
T5
19%
T6-9
0%
T10+
Median 3 P25 1 · P75 5 · max 8
Cast same turn as drawn 60%
21 of 100 times cast 21%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.