Forgotten Cave
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Forgotten Cave
Final zone distribution
110 instancesCommanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
41 decks
-
2
Krenko, Mob Boss
39 decks
-
3
Zada, Hedron Grinder
33 decks
-
4
Abaddon the Despoiler
16 decks
-
5
Kaalia of the Vast
11 decks
-
6
Neyali, Suns' Vanguard
7 decks
-
7
Doctor Doom, King of Latveria
6 decks
-
8
Kratos, God of War
6 decks
-
9
Be'lakor, the Dark Master
5 decks
-
10
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
4 decks
The "good card" funnel
488 brought · 261 playersOnce cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 21% of the time (n=62) , vs 24% when it never left the library (n=289).
When players drew this card but left it in hand, they won 23% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -3.3pp; 95% confidence interval -10.1pp to +3.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=75Full analysis unlocks as more games are tracked. Stats refresh nightly.