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Part of Teenage Mutant Ninja Turtles
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Creature — Frog Spirit
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Teenage Mutant Ninja Turtles (TMT)
Live Play Data
Frog Butler
1%
Live Inclusion
Times Brought
309
Decks Running
147
Median Cast Turn
3.5
Drawn → Played
82%
Format
First-cast turn
n=54
7%
T1
37%
T2
6%
T3
7%
T4
9%
T5
26%
T6-9
7%
T10+
Median
3.5
P25
2
· P75
6
· max
13
On curve
44%
(20 / 54 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
309 brought · 133 playersBrought to game
309
Ever drawn
66
Reached battlefield
54
Still on board at game end
23
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.1pp
Players who cast this card win 28% of the time (n=47) , vs 23% when it never left the library (n=213).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.4pp; 95% confidence interval -9.1pp to +17.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
72 instances2.8%
Library
31.9%
Battlefield
41.7%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
The Serpent Society
26 decks
-
2
Fynn, the Fangbearer
12 decks
-
3
Clement, the Worrywort
11 decks
-
4
Leonardo, the Balance
9 decks
-
5
Blor the Impervious
5 decks
-
6
Grolnok, the Omnivore
5 decks
-
7
Witherbloom, the Balancer
4 decks
-
8
Blech, Loafing Pest
3 decks
-
9
Aragorn, Hornburg Hero
2 decks
-
10
Aveline de Grandpré
2 decks
Card text
Frog Butler
Creature — Frog Spirit
Deathtouch
: Add one mana of any color.
: This creature gains reach until end of turn.
1 / 1
Teenage Mutant Ninja Turtles (TMT)
·
Common
·
Illustrated by Mirko Failoni
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.